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  1. Courses

CICOM25 - CREATIVITY, INNOVATION AND CONTENT MANAGEMENT

courses
ID:
CICOM25
Duration (hours):
36
CFU:
6
SSD:
SOCIOLOGIA GENERALE
Located in:
PESCARA
Url:
Course Details:
DIGITAL MARKETING/CORSO GENERICO Year: 1
Year:
2025
Course Catalogue:
https://unich.coursecatalogue.cineca.it/af/2025?co...
  • Overview
  • Syllabus
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  • People

Overview

Date/time interval

Terzo Quadrimestre (16/03/2026 - 31/07/2026)

Syllabus

Course Objectives


The teaching aims to provide knowledge and skills on how to reconcile creativity, habit, and strategic effectiveness by building a didactic of lateral thinking, examining theories, techniques and case studies that examine inventions, discoveries, and failures. In today's highly innovative organisations, creative processes are often proceduralised through the use of techniques that create routines. The expression 'creative habit' presupposes a paradoxical relationship that can generate competitive advantages and economies of scale. At the same time, it develops contraindications. It may favour or block radical innovation processes in favour of those of an incremental nature; it may speed up or slow down the implementation of inventions. Analysing the theories of the most well-known creativity experts - including academics, managers, entrepreneurs, and artists - we will examine creative triggering methods from different disciplinary fields, discovering meta-rules that presuppose the generation of new ideas. We will also examine the problematic and paradoxical relationships between innovation, invention, discovery, and creative processes, "understanding" the aforementioned processes under a sociological lens, with a focus on the decision-making processes induced by the expectations of the social actors involved. During the lectures, case histories will be examined and entrepreneurs and/or managers will be involved as expert testimonies.

Expected learning outcomes
At the end of the course, the student should possess the following skills and knowledge:

Distinguish the main definitions of the creative process given by the most important expert scholars in the field including sociologists, psychologists, economists, designers, and entrepreneurs.

Be able to understand the differences and relationships between the following concepts: creativity, innovation, invention, discovery, and serendipity.

Get to know the definitions given to the creative process by sociologists, economists, psychologists, and designers, in particular: Adorno, Alberoni, Csikszentmihalyi, Donati, De Bono, De Masi, De Solla Price, Gold, La Rosa, Luhmann, Maeda, Marcuse, Merton, Melucci, Munari, Pareto, Simmel, Simonton, Schumpeter, and Wright Mills.

To know the main rules inherent to models of stimulating the creative process: De Bono's lateral method. Munari's method Maeda's laws of simplicity. Gold's laws of fullness. The Blue Ocean strategy. Teresa Amabile's theories on creativity clichés. Levitt's theories on false myths of innovation.

Being able to compare methods, to extrapolate common meta-rules useful for triggering new ideas.

Autonomy of Judgement
The student will be able to manifest appropriate critical thinking about lateral thinking models, techniques, and meta-regulations.
The student will be able to use models and techniques in order to generate and/or propose new ideas.

Communication skills
The student will be able to:
- Engage in brainstorming.
- Combine, reverse, and fragment concepts useful for generating new ideas.
- Build a complementary relationship between vertical and lateral thinking.

Learning skills
The student will be able to:
- Carry out individual and group research on specific aspects of the course.
- Compare their skills with practice through case studies

Course Prerequisites

None

Teaching Methods

The course consists of 36 hours of lectures. The lectures will focus mainly on the use of the following teaching methods:
- Lectures
- Participatory lecture
- Case studies
- Expert testimony

Assessment Methods


The assessment of learning will be divided into a theoretical and a practical component, following the innovative project work methodology.
The theoretical component will be based on an oral exam designed to assess students' understanding of the following broad topics:
1. Creativity, problem solving, and organizational routines.
2. Serendipity. Discoveries and inventions.
3. Innovation: preliminary definitions and approaches.
4. Innovation systems and ecosystems: strategic decisions of the actors involved. Definitions and concrete cases.
5. Copywriting and advertising language techniques.
The objective is to assess students' understanding of the theoretical concepts covered during the course.
The project work (practical exam) involves the presentation of an individual or group work on a specific topic covered in the course, a strategic proposal, or a creative idea to be applied to an organizational context.
The exam procedures are the same for attending and non-attending students.

Texts

Course slides: D’Alessandro S., Creatività, innovazione e content management. Course books: D’Alessandro S., La regola che cambia le regole. Sociologia dei processi creativi e degli ecosistemi dell’innovazione, Meltemi, Milano. 2025. Codeluppi V., La morte della cultura di massa, Carocci, Roma, 2024; Julita F., Scrivere con l’AI: Come unire intelligenza artificiale, strategia e creatività, Hoepli, Milano, 2025.

Contents


1. Creativity, problem solving and organisational routines.

2. Serendipity. Discoveries and inventions arising from the relationship between lateral thinking, socio-economic context and accidental factors.

3. Innovation: preliminary definitions and approaches.

4. Systems and Ecosystems of Innovation: strategic decisions of the actors involved. Definitions and concrete cases.

5. Innovation and content management: copywriting/ advertising language techniques.

6. Entrepreneurial and managerial stories.

Course Language


Italian

Degrees

Degrees

DIGITAL MARKETING 
Master’s Degree
2 years
No Results Found

People

People

D'ALESSANDRO SIMONE
AREA MIN. 14 - Scienze politiche e sociali
Settore GSPS-05/A - Sociologia generale
Gruppo 14/GSPS-05 - SOCIOLOGIA GENERALE
Ricercatori a tempo determinato
No Results Found
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